Jerl !Qj7OhFhEyA 2015/07/29 (Wed) 18:36 No. 184657 It's been about three days since I visited the mountain. Ever since that kiss, Amy has been pretty much silent.
"Hey, where were you the other day?" Rumia asks me between bites of her morning toast.
"Huh? Which other day? There are a lot of days, Rumia," I respond absentmindedly while working on my morning rice.
"The other day when you were gone before Keine woke up, and didn't come back until the next day."
I glance over to Keine, who seems to be pointedly ignoring me. So she wants me to explain it myself, huh?
"Oh. I went to the mountain," I explain. "Thought I could use a bit of fresh air."
"The mountain? What in the world did you go all the way to the mountain for?"
"It just kinda... happened, I guess," I say while chewing on some rice.
Rumia glances over at Keine, sighs, and then turns back to me.
"You've been listening to your dead girlfriend again, haven't you," she states flatly, punctuated with another sigh. "Keine, I'm worried."
Keine finishes her sip of tea and gingerly places the cup on the table with a sigh.
"Rumia, you're now on John duty. Keep him out of trouble." She then stares down into her tea with a flat expression and mumbles, "now I'm telling Rumia to keep a grown man out of trouble."
"You hear that, John?" Rumia asks authoritatively, "you aren't going anywhere outside of the village without me anymore!"
I sigh. "Fine." That's more or less how it usually goes anyway.
[Hey, John. Let's go to the lake and go swimming.]
God damn it.
[Rude.]
You don't even have a body anymore. What possible good could swimming do for you?
[John. Let's go swimming.]
And here it comes, the massive wave of pain. It's been a few days since I experienced it, so I wasn't quite ready for it, but I think I somehow managed to keep it from showing.
[It's the lake. How could you visit Gensokyo and not visit the lake?]
"Speaking of going outside the village," I say as nonchalantly as I can, "would you like to go swimming, Rumia?"
She drops her toast onto her plate.
"John. The last time we did that, you drowned. If it weren't for Meiling, you wouldn't be here. I don't think going swimming is a good idea."
[What.]
I sigh. Setting down my chopsticks, I walk around to where she's sitting and put my hand on her shoulder.
"Rumia, we've been through this. I was doing that on purpose, remember?" I reassure her. "That's not going to happen this time."
She flashes me a skeptical look. "I dunno, John. You've been acting pretty weird lately. I don't know if we can trust you. Maybe we should just take you back to Eientei."
I glance at Keine again, and she once again seems to be intentionally avoiding eye contact.
Well, there you have it. Nothing I can do; looks like we can't go swimming.
[I think you're just trying to cop out. You could go easily go swimming and there's nothing they could do to stop you.]
Oh, there's a lot they could do to stop me.
"Just stay out of trouble," Keine commands as she finishes her tea and gets up to leave.
[Look, the stick in the mud's gone. Let's go!]
Nah, I think you're just bad at admitting defeat.
[Okay, fine. Even if you won't go swimming, I'd still like to at least see the lake. There's a mansion nearby that's supposed to be pretty cool. We should go there.]
Alright.
[No comeback?]
"Hey Rumia, want to go play with Flandre for a bit today?"
[What.]
"Flandre? Sure! Sounds fun!"
[...What.]
[But she just...]
[You can visit Flandre but you can't go swimming? What the fuck.]
[You know what? I'll be back when we get to the mansion.]
---
After a bit of flying, we touch down in front of the mansion gates. When you get up close, this mansion really does look pretty imposing.
Meiling's just snoozing away, leaning against the wall next to the gate. This strikes me as just a little bit odd, since she's supposed to be guarding the gate, but whatever. Even a youkai can't stay awake for 24 hours straight, especially if they're just standing at a gate.
Well, I don't really have much reason to talk to her that would necessitate rudely waking her up, and I'm sure Flandre would vouch for us, so I decide to just head inside.
[Ooh, yes. That's exactly what you should do.]
"Alright Rumia, help me open this gate." Given that it's large and made of metal, it looks rather heavy.
"Are you sure..?" she asks, suddenly sounding concerned.
"I don't see why not. It's not like we're breaking in to steal stuff or something."
"If you say so..."
We work together to open the gate. To be honest, I think Rumia did most of the work, but I tried.
[Here it comes.]
With the gate now open, Rumia and I enter, casually walking forward to the main doors, with Meiling still fast asleep.
[Wait, what?]
We give the door a knock, but no one answers.
"I wonder if there's any other entrances we could try," I ponder while glancing around.
[In a lot of instances, there's a door that goes right down to the basement from outside. Otherwise there should be a servant's entrance somewhere for the fairy maids.]
What do you mean by "instance"?
[Don't worry about it.]
Perhaps I'm foolish for actually following Amy's advice, but we begin our trek around the outside of the mansion, looking for doors. It's actually quite a pleasant walk; the grounds are incredibly well-maintained. It's like walking through a professional garden.
...Well, I suppose it actually is.
We almost manage to walk past a small, unopposing door not too far ahead.
[There, John, try that door.]
Try it? As in, actually try to open it?
[Of course. We're trying to get inside, aren't we?]
I dunno, that kinda feels like breaking and entering. Shouldn't I knock?
[You walked right through a gate that was being actively guarded against intruders, and now you're making a big deal about not breaking an entering?]
I knock.
After a minute or so, the door swings open to reveal a very sleepy-looking Flandre dressed in pajamas clutching what looks like a stuffed dragon.
[D'aww.]
"Sakuya, I told you, no wa-," she cuts herself off when she notices who we are. "Rumia? John? What're you doing here so early?" she asks while rubbing her eyes.
"It's 1 PM," I explain.
"We're here to play!" Rumia explains.
Flandre sighs. "Give me a minute." She closes the door, and I hear her footsteps going down a long flight of stairs. After a minute or so, the door swings open again, this time with Flandre dressed in her regular clothes.
"Come in," she welcomes us, still clearly quite groggy.
We follow her downstairs and through a large vault door (why a vault door? I have no idea!) into what appears to be her room, judging by the bed and dresser. Much like the rest of the house, the decor is mostly shades of red, with a few whites thrown in.
Flandre sits down at a small round tea table while rubbing her eyes. Rumia and I follow suit, sitting down across from each other with Flandre to my left.
"What are we going to play?" Her distant, unfocused gaze and slow movements make it clear that she really is quite tired, and it's starting to make me feel a little bad about waking her up. Come to think of it, it's late morning, and from the little I know about vampires from Halloween stories, they tend to sleep during the day. She might have only gotten a couple hours of sleep.
[You should give her some blood.]
What?
[Blood. She's a vampire, right? Blood is like food to them, and breakfast always helps to wake up, right? Or at the very least, it should help give her some energy. That's what it says here, at least.]
Where is "here"?
[John, feed the vampire.]
If you insist...
I stand up and hold out my arm in front of Flandre, causing Rumia to throw me a very sceptical look.
"...What are you doing?" she asks, confused, after a moment of staring at my arm blankly.
"You need blood, right? It's my fault you're awake, so I figured I'd make up for it by giving you some of mine."
She stares at my arm for another moment before responding. "Oh," she says when it sets in, "thanks."
[get rekt]
Flandre carefully aims her fangs at a visible vein, and gingerly uses them to pierce the skin. It's surprisingly painless. Perhaps vampire fangs have some sort of local anesthetic properties? She spends a short time licking up the blood before applying a temporary tourniquet to properly dress the wounds with gauze and surgical tape from a first aid kit that was sitting on the table.
[...What.]
Huh?
[No inversion impulse? No fit of insanity? What the hell?]
I could say the same thing about your reaction. What in the world are you going on about?
[Even the official materials say you should be dead, much less what I'm reading here!]
Reading? And why the hell am I supposed to be dead?
[I'm confused, so I'm just going to stand by. I'll let you know when I've figured everything out.]
Shrugging off Amy's ridiculousness, I turn to Flandre. "Feeling any better?" I ask.
"A little," she answers, "but it usually takes a bit for it to fully kick in," she punctuates with a yawn.
"Let's play some games!" Rumia interjects.
"Okay," Flandre responds with a yawn, "let me find some."
The first game we end up playing is Battleship. It's a little awkward playing the game with 3 people, but it's fun trying to keep track of two opponents at once.
"These game pieces are too small," Flandre complains. "It'd be really cool if we could actually float around on them."
Rumia ends up being knocked out pretty quick, and the game ends in a struggle between me and Flandre, with her managing to kill the last point on my aircraft carrier before I could find the second point on her last ship, the PT boat.
Next we play Risk ("Rithk", she calls it; no idea where the lisp came from). Flandre manages to thoroughly school both Rumia and I in tactics, which is a little embarrassing for me because I used to play RTS games, and I at least thought I was pretty good at them. The teal crystals on her wings started glowing for some reason toward the end, but that stopped as soon as the game was over.
In the middle of a game of poker, I found myself with a need to excuse myself from the room.
"Hey, Flandre," I ask politely, "can you give me directions to the men's room?"
"You need to pee?" Flandre asks bluntly. "Go up the other stairway. Go down the left in the hallway and take the first right. It's the first door."
"Thanks." I guess I'm not used to such point-blank questions after living in Japan for a few months.
Ignoring Amy, I make my way up the stairs, following the path Flandre detailed for me. Of course, I make sure to actually pay attention to where I'm going, which pays off when I find myself in front of the first door, which happens to very clearly have a women's restroom sign on it.
"..."
I instead go through the second door, which has a men's restroom sign on it.
I finish up my business and step out of the room. As I turn to walk back toward Flandre's room, I walk into something that's around waist-height.
"S-sorry," I say to the person I bumped into.
"Ah, excuse me," she says at the same time.
We take a step back and realize who we're talking to.
"Excuse me," Remilia asks with an expression that somehow manages to mix bemusement and alarm, "who might you be?"
"I'm John," I answer. "You may recognize me from the flower viewing party at Hakugyourou."
"Ah, yes," she folds her arms, "you did look familiar. Now, if you don't mind me asking, why are you in my mansion?"
"Came to play with Flandre," I explain, causing the mix of amusement in her expression to increase.
"Really? You snuck into the Scarlet Devil Mansion to play with Flandre? You sure are a brave one," she remarks. "By the way, how did you manage to get in? Yukari seemed to imply that you were a normal human, but clearly you're either really stealthy or somewhat strong if you made it past Meiling."
"Just opened the gate and walked right in," I explain, causing Remilia's expression to swing more toward alarm.
"You... What?" she asks incredulously, "you just... Waltzed right in?"
"Pretty much, yeah."
"And Meiling just let you?"
"Well, she was asleep," I shrug.
"...Seriously?" she asks, "that's never stopped her from stopping anyone before," she explains. I just shrug.
"Well, I'll... I'll talk with her about that later. For now, just... I dunno, try not to make a mess or anything? If you came here to play with Flandre and you're still in one piece, it doesn't seem right to just kick you out."
And with that, she walks away. I do as well, rejoining Flandre and Rumia at the poker table.
I fare better at poker, this time managing to win the pot. However, after losing at 3 different games in a row, it's clear that Rumia's starting to get bored.
"What do you want to play, Rumia?" Flandre takes the initiative to ask, to my relief. Flandre did win two of the three games, after all.
"Hmm," Rumia ponders, holding a finger to her mouth. "How about tag?"
"Hold on a second," I interject, "that puts me at a pretty serious disadvantage."
Both girls blink. "We'll limit ourselves to human speed, then?" Flandre proposes.
"That would be preferable, yeah," I respond.
"Let's do it!" Rumia excitedly cheers.
After a couple games of rock-paper-scissors, Flandre ends up being "it". True to their word, both Flandre and Rumia hold back their speed to normal human speed, which actually gives me an advantage: as a human adult, my strides are larger, which gives me a bit more speed.
However, that's only a momentary disadvantage. With Rumia an easier target, it's only a matter of time before Flandre catches her, and they pretty quickly realize that they'll need teamwork to take me down. It doesn't take very long for them to corner me, leaving me no realistic path to run.
I decide to bluff and not back down, hoping that they'll change their tactics somehow. It doesn't actually work.
"Alright John, I'm coming for you!" Flandre exclaims as she rushes forward.
With impeccable timing, the door swings open. The person who walks in pauses for a moment. "Flandre," they shout, "what are you doing?!" and throws something.
[Uh.]
What?
[She didn't just throw something, she threw a knife. That's Sakuya, and she just threw a knife at Flandre.]
...Fuck.
[Are you just going to let her do that? I mean, despite all expectations, Flandre has turned out to be pretty sweet.]
...Yeah, you're right.
[...You're just going to agree with me like that?]
Of course. Flandre's a good girl. She behaved pretty well at Keine's house during the Christmas tree fiasco too, so yeah.
[The what?]
Don't worry about it.
[So what are you going to do about it?]
Simple.
Reacting quicker than I even thought possible, I gently push Flandre out of the way as she closes in. Then time seems to slow down as I realize that I essentially just put myself in the trajectory of a flying knife.
I internally sigh. To be honest, if I'm going out, this is how I'd prefer it to be... But now it feels a bit like a waste. I'm finally starting to move on, even if my past is still coming back to haunt me. Hopefully we'll make it to Eientei in time.
[Sigh. This isn't how I wanted you to go out either. This death is far too cool. I guess I kinda don't want to see Flandre get hurt either, though.]
[Also, that was a terrible pun.]
For once we seem to be in agreement, even if our motives are pretty much the opposite. This somehow manages to make me more calm, as I watch my impending death spin toward me.
With a flicker, the woman who threw the knife appears in front of me, the knife caught in her hand.
"What the hell are you doing?!" she asks, baffled.
Okay, now I'm pissed.
[Me too.]
"What the hell am I doing? You've just thrown a knife at an innocent little girl and you're asking me what I'm doing? Wow," I berate her.
"But she was about to-"
"Tag me as it and win the game? Yeah, I guess, but losing a game isn't worth injuring her for!" I take a step forward, anger clearly showing in my expression and posture. She takes a step back.
"But-", she starts before I interject.
"No buts. I want you to apologize to Flandre right now."
"Really?" She asks, incredulous.
"Yes."
"What in the world is going on here?" she asks, confused.
"Flandre, Rumia, and I were enjoying a friendly game of tag that I was about to lose. Why does that matter, though? Tell her you're sorry!"
"You were what?" she asks, even more surprised. "You say you were playing tag... With two youkai?"
"Yes."
Sakuya's face and palm meet. "This is going to be a long day," she complains while walking away toward the door.
"Apologize to her, damnit!" I'm not sure where my sudden confidence comes from, but it seems to work.
She sighs and turns to Flandre. "I'm extremely sorry for throwing a knife at you, Flandre," she apologizes with a deep bow.
"You're... Forgiven?" Flandre says with a blink.
"Thank you very much." With a flicker, Sakuya disappears.
A moment of awkward silence fills the room. Flandre uncomfortably breaks it.
"Uh, John, you do realize that even if that knife hit me, it wouldn't have really done much, right?" she asks.
"Yeah," I answer.
"And that if it hit you, you probably would have died," she asks.
"Yeah," I answer.
"Then why were you making such a big deal about it?"
[I'd whistle innocently here, but since you'd be the only one to hear it, I think I'll hold back.]
Gee, thanks.
"Don't worry about it," I explain. "By the way, the game's timed out, so I win."
Her expression fades from amusement, to blank, to the realization that she'd just been bested.
"God damn it, Sakuya!" she exclaims.
We spend another hour or so playing games before Rumia and I check out. Apparently she already had some plans with her friends later.
We leave with the promise to come back another time to play some more, preferably a bit later in the day.
The flight back to Keine's house goes quietly, except in the privacy of my head.
[Hey, John.]
Yeah?
[You know, I completely failed at getting you to kill yourself today, but for some reason I don't really feel so bad about it.]
...
[Flandre was pretty cute. You're definitely going to go with Rumia to play with her again the next opportunity you get if I haven't killed you yet.]
Thanks, Amy.
Amy once again left me alone for a few days after that.
---
[Well... That didn't work. But it honestly wasn't that bad.]
[I mean, you'd probably feel the same way if you were in my situation. Just seeing Flandre was worth the expenditure of energy. She was just so cute, y'know?]
[...What's that? You weren't able to actually see her through the text connection? Your loss.]
[In any case, I really only have one plan left before we're going to have to change tactics up a bit, so I guess we're going with:]
[ { } The Forest of Magic. Okay, that Rumia thing was kinda out of left field for me. Hopefully running into some unnamed characters will help us avoid further incidents. ]
[...Unless you have something else in mind?]
[How do I do this... Ah, that's it.]
[.>input]